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	<title>Steady&#039;s Gaming Blog</title>
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	<link>http://combatengineers.net/blog</link>
	<description>An MMO Gaming Blog</description>
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		<title>City of Heroes, Going Rogue</title>
		<link>http://combatengineers.net/blog/?p=769</link>
		<comments>http://combatengineers.net/blog/?p=769#comments</comments>
		<pubDate>Thu, 02 Sep 2010 14:59:07 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[City of Heroes]]></category>
		<category><![CDATA[game play]]></category>
		<category><![CDATA[praetorians]]></category>
		<category><![CDATA[supergroup]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=769</guid>
		<description><![CDATA[So Going Rogue has been out for awhile. The first few days, I played; I have to admit, I was not very impressed. I guess because I have eight level 50’s that a new zone to level up in, just did not have much appeal to me. I rolled up a few praetorians, and gave [...]]]></description>
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		<title>All Points Bulletin (APB), addresses some of the games issues.</title>
		<link>http://combatengineers.net/blog/?p=759</link>
		<comments>http://combatengineers.net/blog/?p=759#comments</comments>
		<pubDate>Wed, 14 Jul 2010 17:14:10 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[All Points Bulletin]]></category>
		<category><![CDATA[APB]]></category>
		<category><![CDATA[camper]]></category>
		<category><![CDATA[devs]]></category>
		<category><![CDATA[matchmaking]]></category>
		<category><![CDATA[Missions]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=759</guid>
		<description><![CDATA[APB made a nice post in their forums yesterday, addressing some of the issues the game has. See the post here. Here are the highlights. Cheaters, catching them and removing them, I always like this one. Vehicle Handling &#8211; A major overhaul to make the vehicles less slippery. I am not too sure about this [...]]]></description>
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		<title>All Points Bulletin video</title>
		<link>http://combatengineers.net/blog/?p=755</link>
		<comments>http://combatengineers.net/blog/?p=755#comments</comments>
		<pubDate>Sat, 10 Jul 2010 03:49:55 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[General Gaming Discussion]]></category>
		<category><![CDATA[All Points Bulletin]]></category>
		<category><![CDATA[APB]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[xfire]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=755</guid>
		<description><![CDATA[Here is some video from APB. I am driving the Combat Engineer car. Ashton, my partner in law enforcement (or as I like to call him, Starsky) is hanging out the window. Notice it took about 30 seconds for the right color of the car to kick in. It turns pink and then looks right. [...]]]></description>
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		<item>
		<title>Come on, $55.00 to change a guild name.</title>
		<link>http://combatengineers.net/blog/?p=753</link>
		<comments>http://combatengineers.net/blog/?p=753#comments</comments>
		<pubDate>Fri, 09 Jul 2010 19:08:06 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[General Gaming Discussion]]></category>
		<category><![CDATA[change guild name]]></category>
		<category><![CDATA[everyquest II]]></category>
		<category><![CDATA[guild]]></category>
		<category><![CDATA[guilds]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=753</guid>
		<description><![CDATA[Ok, first they were going to use my real name in the World of Warcraft forums. Then Labron goes to Miami. However, this is not the injustice of the day. There is a new item on the market place on Everquest II. A Guild rename potion. Yes folks, for the low price of $55.00, a [...]]]></description>
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		<title>My thoughts on the Real ID system</title>
		<link>http://combatengineers.net/blog/?p=751</link>
		<comments>http://combatengineers.net/blog/?p=751#comments</comments>
		<pubDate>Fri, 09 Jul 2010 18:02:06 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[privacy on the internet]]></category>
		<category><![CDATA[Real ID system]]></category>
		<category><![CDATA[world of warcraft forums]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=751</guid>
		<description><![CDATA[It looks like the Real ID system for World of Warcraft forums is not going to happen. I have to admit that I was not a fan of this system. I have some folks I have played games with for a few years, and I am not sure if they know my real name or [...]]]></description>
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		<title>City of Heroes, Issue 18 Shades of Grey</title>
		<link>http://combatengineers.net/blog/?p=747</link>
		<comments>http://combatengineers.net/blog/?p=747#comments</comments>
		<pubDate>Thu, 08 Jul 2010 18:43:43 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[City of Heroes]]></category>
		<category><![CDATA[free expansion]]></category>
		<category><![CDATA[free issues]]></category>
		<category><![CDATA[Issue 18]]></category>
		<category><![CDATA[shaded of grey]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=747</guid>
		<description><![CDATA[I just got a nice tweet about Issue 18: Shades of Grey Overview for City of Heroes. I have to admit it had three words in it, I thought I would never see again, Cathedral of Pain. This is a sore spot for many players in City of Heroes, Especially the PVP crowd.. It use [...]]]></description>
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		<title>All Points Bulletin, how does rank, rating, threat level and prestige work????</title>
		<link>http://combatengineers.net/blog/?p=742</link>
		<comments>http://combatengineers.net/blog/?p=742#comments</comments>
		<pubDate>Thu, 08 Jul 2010 17:55:27 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[General Gaming Discussion]]></category>
		<category><![CDATA[All Points Bulletin]]></category>
		<category><![CDATA[APB]]></category>
		<category><![CDATA[prestige]]></category>
		<category><![CDATA[rank]]></category>
		<category><![CDATA[rating]]></category>
		<category><![CDATA[threat level]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=742</guid>
		<description><![CDATA[I really am enjoying All Points Bulletin. Don’t believe all the bad reviews. The game is fun. One of the problems I do have however, is the lack of documentation. So I thought I would try to figure out how some of it works. These are just my personal findings on this subject, if you [...]]]></description>
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		<item>
		<title>Combat Engineers Gaming Community are looking for more.</title>
		<link>http://combatengineers.net/blog/?p=732</link>
		<comments>http://combatengineers.net/blog/?p=732#comments</comments>
		<pubDate>Mon, 05 Jul 2010 19:46:44 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[General Gaming Discussion]]></category>
		<category><![CDATA[Aion]]></category>
		<category><![CDATA[APB]]></category>
		<category><![CDATA[champions online]]></category>
		<category><![CDATA[City of Heroes]]></category>
		<category><![CDATA[clans]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[Elune]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gaming community]]></category>
		<category><![CDATA[global agenda]]></category>
		<category><![CDATA[kinships]]></category>
		<category><![CDATA[lord of the rings]]></category>
		<category><![CDATA[Star Trek Online]]></category>
		<category><![CDATA[supergroups]]></category>
		<category><![CDATA[Team Fortress 2]]></category>
		<category><![CDATA[warhammer]]></category>
		<category><![CDATA[Warhammer online]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=732</guid>
		<description><![CDATA[My Gaming Community the Combat Engineers is looking for more active gamers. So here is what what we are all about, and what we are looking for. 1. Mature, must be over the age of 18.. 2. Respect. We do not do DRAMA, (let me repeat, we do not do DRAMA), fight over gear, taunt [...]]]></description>
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		</item>
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		<title>All Points Bulletin</title>
		<link>http://combatengineers.net/blog/?p=727</link>
		<comments>http://combatengineers.net/blog/?p=727#comments</comments>
		<pubDate>Sun, 04 Jul 2010 16:09:23 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[General Gaming Discussion]]></category>
		<category><![CDATA[action zone]]></category>
		<category><![CDATA[All Points Bulletin]]></category>
		<category><![CDATA[cars]]></category>
		<category><![CDATA[matchmaking system]]></category>
		<category><![CDATA[Missions]]></category>
		<category><![CDATA[weapons]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=727</guid>
		<description><![CDATA[The first thing I liked was that I could make a character just like me. A very old, slow, slightly overweight (ok fat) guy. I roll up an Enforcer, one of the good guys. So I run the tutorial, pretty easy. I zone into the social district. I make sure all my weapons are ready [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Finally I reached Level 40 in Champions Online</title>
		<link>http://combatengineers.net/blog/?p=713</link>
		<comments>http://combatengineers.net/blog/?p=713#comments</comments>
		<pubDate>Thu, 01 Jul 2010 15:27:43 +0000</pubDate>
		<dc:creator>Steady</dc:creator>
				<category><![CDATA[Champions Online]]></category>
		<category><![CDATA[champions online]]></category>
		<category><![CDATA[Cryptic]]></category>
		<category><![CDATA[game play]]></category>
		<category><![CDATA[leveling]]></category>
		<category><![CDATA[Missions]]></category>

		<guid isPermaLink="false">http://combatengineers.net/blog/?p=713</guid>
		<description><![CDATA[Last week I finally made it to level 40 on Steady Enforcer my melee tank in Champions Online. I know, it took me long enough. So I have few thoughts about leveling in Champions Online. I do like some thinks about Champions. I enjoy the nemesis system. It is fun, and a nice addition to [...]]]></description>
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